Creator here. I posted Flight-Viz a few days ago (https://news.ycombinator.com/item?id=47603966) and the feedback was great. Since then I added a cockpit mode that follows any liveflight with real 3D terrain.
How to try it: go to flight-viz.com, click any plane, then click "Cockpit" in the action buttons. You'll get a first-person view wit h real buildings, terrain, atmosphere, and a HUD showing altitude/speed/heading — all driven by live ADS-B data.
This is so cool. But on iOS, clicking the plane flashes the mini modal/popup but the it immediately disappears. There no way, on touch, to keep it open long enough to click a cockpit view button, assuming there is one.
I was able to do it on my iPhone. 1) Click on a plane on the map. 2) Click on "menu" at the bottom. 3) Scroll down to the bottom of info window and click on "cockpit."
Error constructing CesiumWidget.
Visit http://get.webgl.org to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:
If you click on a city's name, you can see a list of all flights arriving and departing. Some of the arriving ones will be in flight, and you can click on the flight number to view it, then "Cockpit" view to see (roughly) what the pilots are seeing.
https://flight-viz.com/cockpit.html?lat=40.64&lon=-73.78&alt...
How to try it: go to flight-viz.com, click any plane, then click "Cockpit" in the action buttons. You'll get a first-person view wit h real buildings, terrain, atmosphere, and a HUD showing altitude/speed/heading — all driven by live ADS-B data.
Hao
A bit of feedback: Clicking exit cockpit goes back to the previous page (in this case this HN thread).
Not sure if just me, but I really had to search hard for the actions under menu and the cockpit button.
Current post is by someone else
https://news.ycombinator.com/item?id=47694065
Error constructing CesiumWidget. Visit http://get.webgl.org to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:
RuntimeError: The browser supports WebGL, but initialization failed. Error at new kL (https://cesium.com/downloads/cesiumjs/releases/1.125/Build/C...) at DEe (https://cesium.com/downloads/cesiumjs/releases/1.125/Build/C...) at new dd (https://cesium.com/downloads/cesiumjs/releases/1.125/Build/C...) at new li (https://cesium.com/downloads/cesiumjs/releases/1.125/Build/C...) at new Go (https://cesium.com/downloads/cesiumjs/releases/1.125/Build/C...) at new ji...